After waiting three years since its inital announcement in 2020, AEW’s first home console game has arrived, one of the first viable alternatives to WWE’s long-running 2K series in quite some time. The good news is that the gameplay is excellent, harkening back to the Nintendo 64 era of wrestling games. The bad news is a lack of content makes Fight Forever feel like the bare minimum. It’s obvious from the get-go that the development team fully focused on making this a spiritual sequel to No Mercy on the N64. Every aspect of the gameplay feels like the old AKI wrestling system, right down to some of the animations and taunts. Unlike recent WWE games that lean heavily into realistic simulation with submission systems and stamina bars, Fight Forever has an excellent quick-paced arcade feel that has been missing from wrestling games for decades…
You can check out the full article @ https://www.f4wonline.com/news/aew/aew-fight-forever-review-a-good-start
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